<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: EVE&#8230; Again</title>
	<atom:link href="http://www.krankykraut.net/2007-07-04/eve-again/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.krankykraut.net/2007-07-04/eve-again/</link>
	<description>MMORPGs. Fuck this shit.</description>
	<lastBuildDate>Tue, 22 Sep 2009 15:58:30 +0200</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.4</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: ze Kranky Kraut</title>
		<link>http://www.krankykraut.net/2007-07-04/eve-again/comment-page-1/#comment-5481</link>
		<dc:creator>ze Kranky Kraut</dc:creator>
		<pubDate>Fri, 24 Aug 2007 01:52:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.krankykraut.net/index.php/2007/07/04/eve-again/#comment-5481</guid>
		<description>I&#039;ve met people with 7 and 8 accounts since I&#039;ve written this entry but 11 certainly takes the cake. What would one do with 11 accounts?</description>
		<content:encoded><![CDATA[<p>I&#8217;ve met people with 7 and 8 accounts since I&#8217;ve written this entry but 11 certainly takes the cake. What would one do with 11 accounts?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: lessthanthree</title>
		<link>http://www.krankykraut.net/2007-07-04/eve-again/comment-page-1/#comment-5480</link>
		<dc:creator>lessthanthree</dc:creator>
		<pubDate>Thu, 23 Aug 2007 19:38:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.krankykraut.net/index.php/2007/07/04/eve-again/#comment-5480</guid>
		<description>Eve has a very stable economy compared to many games, and because it is very oriented towards casual/almost non gamers I think it will stick around a long time. Plus people can&#039;t reach their goals too fast because learning takes time for everyone, no matter how &quot;good&quot; you are.

And just to add to your statistics, I run 11 accounts, 7 of which pay for all of them plus a little extra for the work ;)</description>
		<content:encoded><![CDATA[<p>Eve has a very stable economy compared to many games, and because it is very oriented towards casual/almost non gamers I think it will stick around a long time. Plus people can&#8217;t reach their goals too fast because learning takes time for everyone, no matter how &#8220;good&#8221; you are.</p>
<p>And just to add to your statistics, I run 11 accounts, 7 of which pay for all of them plus a little extra for the work ;)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ze Kranky Kraut</title>
		<link>http://www.krankykraut.net/2007-07-04/eve-again/comment-page-1/#comment-5478</link>
		<dc:creator>ze Kranky Kraut</dc:creator>
		<pubDate>Thu, 16 Aug 2007 23:40:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.krankykraut.net/index.php/2007/07/04/eve-again/#comment-5478</guid>
		<description>I&#039;m not ready to give up on EVE yet, in fact, I&#039;m running two accounts now. I&#039;ll move to 0.0 with my Gallente guy in the forseeable future and I figured that having a Caldari char parked in Empire for mission whoring might come in handy as a source of reliable carebear income.</description>
		<content:encoded><![CDATA[<p>I&#8217;m not ready to give up on EVE yet, in fact, I&#8217;m running two accounts now. I&#8217;ll move to 0.0 with my Gallente guy in the forseeable future and I figured that having a Caldari char parked in Empire for mission whoring might come in handy as a source of reliable carebear income.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: peiper</title>
		<link>http://www.krankykraut.net/2007-07-04/eve-again/comment-page-1/#comment-5476</link>
		<dc:creator>peiper</dc:creator>
		<pubDate>Tue, 14 Aug 2007 19:34:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.krankykraut.net/index.php/2007/07/04/eve-again/#comment-5476</guid>
		<description>As cliche as it sounds... The EVE experience does not come alive until you join a professional and active corporation.  I originally felt the same you did about EVE.  I was very disappointed at the lack of spaceship control, the lack of guided content for newbies, and the uncustomizable UI.  I promptly quit the game.

After growing weary of other MMOs and in part to the dedicated (and admittedly more mature) fanbase, I decided to give EVE another chance.  While trying my hand at trading, I stumbled upon an advert for a well-known (and feared) pirate corporation.  I decided to try for position.

The process of joining was very sophisticated.  They were very wary of spies and saboteurs.  Once I past several security checks and interviews, they let me join their newbie corporation.  If I could earn my keep and prove my maturity, I would be allowed into the real corporation with access to their warehouses and knowledge of their 0.0 base of operations.

The vetting process was the most fun in EVE I had ever had.  I love MMO PvP and yet I have never felt the thrill of combat like this until I ran &#039;ops&#039; with these guys.  All of the ops were tightly organized and highly professional.  Voice communication, using teamspeak, was 100% required.  The ops were fast-paced, precise, and brutally efficient.  At times, my hands would shake, my heart would pound, and my brow would sweat at the anticipation of closing a trap, or breaking a 0.0 blockade.  I thought, this must be the intensity and fun that everyone refers to regarding EVE.

I highly suggest that if you have not done so, do not &#039;write-off&#039; EVE until you have joined an organized and professional corporation that shares your goals.  It is impossible to realize the potential of EVE as a loner.</description>
		<content:encoded><![CDATA[<p>As cliche as it sounds&#8230; The EVE experience does not come alive until you join a professional and active corporation.  I originally felt the same you did about EVE.  I was very disappointed at the lack of spaceship control, the lack of guided content for newbies, and the uncustomizable UI.  I promptly quit the game.</p>
<p>After growing weary of other MMOs and in part to the dedicated (and admittedly more mature) fanbase, I decided to give EVE another chance.  While trying my hand at trading, I stumbled upon an advert for a well-known (and feared) pirate corporation.  I decided to try for position.</p>
<p>The process of joining was very sophisticated.  They were very wary of spies and saboteurs.  Once I past several security checks and interviews, they let me join their newbie corporation.  If I could earn my keep and prove my maturity, I would be allowed into the real corporation with access to their warehouses and knowledge of their 0.0 base of operations.</p>
<p>The vetting process was the most fun in EVE I had ever had.  I love MMO PvP and yet I have never felt the thrill of combat like this until I ran &#8216;ops&#8217; with these guys.  All of the ops were tightly organized and highly professional.  Voice communication, using teamspeak, was 100% required.  The ops were fast-paced, precise, and brutally efficient.  At times, my hands would shake, my heart would pound, and my brow would sweat at the anticipation of closing a trap, or breaking a 0.0 blockade.  I thought, this must be the intensity and fun that everyone refers to regarding EVE.</p>
<p>I highly suggest that if you have not done so, do not &#8216;write-off&#8217; EVE until you have joined an organized and professional corporation that shares your goals.  It is impossible to realize the potential of EVE as a loner.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ze Kranky Kraut</title>
		<link>http://www.krankykraut.net/2007-07-04/eve-again/comment-page-1/#comment-5467</link>
		<dc:creator>ze Kranky Kraut</dc:creator>
		<pubDate>Thu, 02 Aug 2007 12:22:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.krankykraut.net/index.php/2007/07/04/eve-again/#comment-5467</guid>
		<description>Yes, I cancelled my Vanguard subscription a few days ago... there just isn&#039;t anything to do and most people I used to play with are gone.

I don&#039;t think I&#039;ll end up going back. Vanguard has some problems that are probably unfixable. The combat system is deeply borked, the item system sucks and, most importantly, the game is and will always remain terribly unimmersive.</description>
		<content:encoded><![CDATA[<p>Yes, I cancelled my Vanguard subscription a few days ago&#8230; there just isn&#8217;t anything to do and most people I used to play with are gone.</p>
<p>I don&#8217;t think I&#8217;ll end up going back. Vanguard has some problems that are probably unfixable. The combat system is deeply borked, the item system sucks and, most importantly, the game is and will always remain terribly unimmersive.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: johnny</title>
		<link>http://www.krankykraut.net/2007-07-04/eve-again/comment-page-1/#comment-5452</link>
		<dc:creator>johnny</dc:creator>
		<pubDate>Thu, 12 Jul 2007 23:14:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.krankykraut.net/index.php/2007/07/04/eve-again/#comment-5452</guid>
		<description>Does this mean you are finished with vanguard?  If so do you think you will end up going back to it like you did the other games?</description>
		<content:encoded><![CDATA[<p>Does this mean you are finished with vanguard?  If so do you think you will end up going back to it like you did the other games?</p>
]]></content:encoded>
	</item>
</channel>
</rss>
