Thursday, den 6. September 2007

I didn’t attend this year’s Game Convention in Leipzig, mainly because I am too damn lazy to drag my nerd ass out of my parents’ basement, unless absolutely neccessary. Thanks to teh Interwebs, I rarely have to.

Age of Conan
There’s a video of siege gameplay. It looks like something that potentially could be fun if Funcom manage to reduce lag [...]

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Saturday, den 25. August 2007

Looks like Vanguard Game Update #2 was patched to live servers about a week ago. It’s the first patch since SOE took over Sigil and fired more than half of the staff. After reading the patch notes, I’m glad I cancelled my subscription. What a letdown. Let’s have a look at the major changes and new [...]

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Friday, den 24. August 2007

After weeks of carebearing in high-sec space, I finally had my first PvP encounter. I got popped in 0.4 space by a gatecamp consisting of 3 battleships, 2 battlecruisers and a speed-pimped cruiser acting as a tackler. A hundred millon ISK worth of equipment down the drain. Oh joy.
The experience was rather anti-climactic - my Drake battlecruiser didn’t even stand a [...]

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Friday, den 17. August 2007

It’s old news by now: Funcom announced that the release date for Age of Conan was pushed back to March 25th 2008, citing “recent beta feedback” and a “need to polish some aspects of the game even further, especially when it comes to the entry barriers” as reasons for the delay. Huge shocker, I know. Somehow, I [...]

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Monday, den 6. August 2007

AoC has been on my rather short list of MMORPGs to keep tabs on for quite a while. I like FunCom as a company and I have confidence in their ability to innovate. I love the fact that AoC is supposed to be a game for mature audiences. I’m sick and tired of the current trend [...]

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