Saturday, den 19. May 2007

I usually try to avoid commenting on stuff written by other people. It’s lame and a sorry excuse for not coming up with content of your own. Yet, I’m doing it for the third time within one week, simply because these things are too relevant to be ignored. So here it goes:
F13.net has posted an interview with the [...]

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Wednesday, den 16. May 2007

F13.net has an interview with an ex-Sigil employee. It’s a morbidly fascinating read. Some of the sad high points:
Ex-Sigil: There was input all around, but at each level, that input was simply discarded by the decision makers. Basically there were a handful of people who made decisions, regardless of input from anyone else.
[...]
Ex-Sigil: [...] The [...]

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Wednesday, den 16. May 2007

Details on SOE’s acquisition of Sigil are slowly emerging. It doesn’t look pretty but it could be worse. From Smed’s posting on the official forums and his interview with GameSpot:

Staff will be downsized from about 100 employees to 50
The remaining developement team will be approximately the size of EQ2’s developement team
Dave Gilbertson will be responsible for [...]

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Tuesday, den 15. May 2007

F13.net reports of mass-firings at Sigil, Grouchy Gamer corroborates it. Ugly businiss, especially the fact that the people who busted their asses for Sigil and Vanguard are treated in such a manner. It’s not awfully surprising in a socio-economic climate in which employees aren’t seen as human beings but as resources to be used (up) and discarded on a whim.
An interesting bit from Grouchy [...]

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Sunday, den 13. May 2007

Before I dive into any specifics about the game itself, let’s have a look at where Vanguard stands three and a half months after release.
The game hit the market amidst a torrent of really bad word of mouth from beta testers, shortly after Blizzard released their Burning Crusade expansion for World of Warcraft. Bad timing. Negative game magazine [...]

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